Implemented a group of matchmaking enhancements to improve match quality.Heroes that aren’t eligible for competitive play will have a lock icon in the Hero Gallery.You can only earn these titles at the end of the current Competitive season and can only use them in the season following.There are new, temporary Competitive title rewards for name cards based on your end of season rank.Season 2 Competitive Play begins now! Here are some updates we’re introducing to competitive: We've added a hero purchase tab in the Shop.70+ player icon rewards have been added to challenges with the release of Season 2.We've added challenges for unlocking Junker Queen, Sojourn and Kiriko. At lower capture percentages this change will have no impact on the game mode, as this new rule is only applied for the purposes of Overtime.For example, if Team A has 99% and Team B has current control of the point, but then Team A take back control of the point, Overtime will automatically trigger and start to burn down unless Team B can touch again.Whenever a point is captured on Control, the team losing control of the point counts as having contested the point for the purposes of Overtime even if they were not present.After hearing player feedback, we've made the following change: Ultimately, this led to some anticlimactic gameplay results that we weren’t happy with. We fixed a bug regarding overtime on Control maps, however, that fix led to other bugs we had to resolve. Otherwise, here are the Overwatch 2 Season 2 patch notes, in Blizzard’s words: General Updates Control Game Mode For the sake of concision, I’ve omitted the intro, the part about Ramattra’s abilities ( you can read about those here) and the Season 2 map pool ( full details here).
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